IELLO

Little Factory

Little Factory, first released as Goods Maker, is a resource management and building construction card game for 2-4 players with a playing time of about 30 minutes. Players increase their assets by processing resources into other resources, such as turning wood into wood or charcoal, or turning charcoal and flour into bread. If you increase your assets, you can build a building and use that building to acquire resources and victory points more quickly. The more buildings players construct, the more actions that become available on future turns. On a turn, players take one of two actions: Production: Choose a resource card or building card in the production action area, and gain the item shown on it; or, Trade: Discard resource cards from your hand to acquire resource or building cards of the same value or less from the available cards. In addition, players can use the effects of each building they own once per turn (including on the turn during which they were acquired). An example of a building effect is: exchanging a thread card in hand for cloth available in the play area. Chain together cards, buildings, and actions to create more victory points. The player who collects 10+ victory points first wins!

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TaalEN
Spelers2–4
Speelduur20–40 min
Leeftijd12+
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Over dit spel

Little Factory, first released as Goods Maker, is a resource management and building construction card game for 2-4 players with a playing time of about 30 minutes. Players increase their assets by processing resources into other resources, such as turning wood into wood or charcoal, or turning charcoal and flour into bread. If you increase your assets, you can build a building and use that building to acquire resources and victory points more quickly. The more buildings players construct, the more actions that become available on future turns. On a turn, players take one of two actions: Production: Choose a resource card or building card in the production action area, and gain the item shown on it; or, Trade: Discard resource cards from your hand to acquire resource or building cards of the same value or less from the available cards. In addition, players can use the effects of each building they own once per turn (including on the turn during which they were acquired). An example of a building effect is: exchanging a thread card in hand for cloth available in the play area. Chain together cards, buildings, and actions to create more victory points. The player who collects 10+ victory points first wins!

Spelgegevens

Taal
EN
Uitgever
IELLO
Ontwerper
Shun Taguchi, Aya Taguchi
Spelers
2–4
Speelduur
20–40 min
Leeftijd
12+
Jaar
2020
EAN
3760175518348